A Stranger Things inspired re-imagining of the classic arcade game DigDug. The game, hidden on Polaroid.com, was accessed by inputting the 'Konami code'. The game was also created as a real-life arcade machine in Selfridges. I designed the pixel-art title screen and some UI elements alongside creating site's arcade cabinet from scratch. Game and campaign created by Clubhouse Studios.
Grab the high score if you can!
Using a small selection of textures and photoshop work, the hyper-real arcade housing was created entirely from scratch.